Shape Shifters Devlog #5!


Hello everyone! So my musings with lighting have bore some fruit so today's mostly all about lighting and changes to the scene!



As you can tell its much darker now but it looks waaay less dull than it did before. The platforms are also much brighter than the rest of the environment so they'll be easily visible.

I'll be adding several lights from different sources around the scene to help with visibility and help guide your way through. 

I think that makes more sense than a brightly lit cave and makes it way more atmospheric too. 

But let me know what you think!


Until next time! Ciao!

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